Breaking the Building Blocks of Hate: A Case Study of Minecraft Servers

In yet another example of a successful public/private policy research collaboration and in a continuation of the topic discussed by Brian Jenkins at the OODA Network November Monthly Meeting – domestic political extremism – we turn to a report released in July of this year:  Breaking the Building Blocks of Hate: A Case Study of Minecraft Servers, which found that “one-in-four moderation actions across three private servers of the popular video game Minecraft are in response to online hate and harassment.”